My entry for the Unity Community Art Challenge of March 2016. A Legend of Zelda: The Wind Waker themed Kart, just because I love the style and thought it was cool to see Zephos ride the Red Lion King on a tournament cup :DFor the look I tried to go for similarly cel-shaded handpainted textures as in the game. Added the outlines for the purpose of making it look more artwork-y. It was a lot of fun do do something this stylized and toon.Rights of the Legend of Zelda franchise and all corresponding characters belong to Nintendo.
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ABOUT THE SELLER |
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SELLER-USER-NAME | essimoon |
3D Model formats | FBX, OBJ, BLENDER, TEXTURES, Materials |
3D Model details | VR / AR / Low-poly, Textures, Materials, UV Mapping, Scale transformations |
Triangles | 31.8k |
Vertices | 16.2k |
Category | Cars & Vehicles, Characters & Creatures |
Tags | 3dsmax, blender, cel-shade, cel-shaded, cellshaded, cellshading, celshade, challenge, diorama, fanart, hand-painted, handpainted, low, madewithwacom, nintendo, outline, poly, quixel, stylized, suite, toon, ucac-march2016, waker, wind, zbrush, zelda, zephos |