B_Tank_Scener

Look dev of a side project I had been working at. Handpainted diffuse textures over medium poly. Lighting maps baked all around, no shader or normal map use . Tank’s geometry have been tweaked by editing surface custom normals for game engine use.More material of it in Artstation https://www.artstation.com/artwork/493Ddq

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ABOUT THE SELLER
SELLER-USER-NAME Constructidecepticon
3D Model formats FBX, OBJ, BLENDER, TEXTURES, Materials
3D Model details VR / AR / Low-poly, Textures, Materials, UV Mapping, Scale transformations
Triangles 1.2M
Vertices 682.1k
Category ,
Tags , , , , , , , , ,

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