Kitchen interior with atlas UV mapping for prebaked light + regular UV mapping for bumping and color. Flooring and furniture share baking but have also second UV layering to have independent material control. Lightwave for modelling-texturing-lightning. Final touch in Sketchfab. Designed to walk trough witn HTC VIVE
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| ABOUT THE SELLER |
|
| SELLER-USER-NAME | tresdedos |
| 3D Model formats | FBX, OBJ, BLENDER, TEXTURES, Materials |
| 3D Model details | VR / AR / Low-poly, Textures, Materials, UV Mapping, Scale transformations |
| Triangles | 318.1k |
| Vertices | 144.4k |
| Category | Architecture |
| Tags | kitchen-interior |