Spaceforged

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First project of the year with a new spaceship. This time I used a different export that uses RGB channels: 1 base color channel 1 normal map channel 1 RGB channel: R/roughness – G/metallic – B/emissiveMaya – Substance Painter

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ABOUT THE SELLER
SELLER-USER-NAME carlito69 (charles coureau)
3D Model formats FBX, OBJ, BLENDER, TEXTURES, Materials
3D Model details VR / AR / Low-poly, Textures, Materials, UV Mapping, Scale transformations
Triangles 10.4k
Vertices 5.8k
Category ,
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